Just in case anyone needs one - I wrote a simple Cache Extractor for Windows boxes that will build the dependancy lists of all the files in your cache, so if your map needs meshes or whatnot they can be included when you move the files over. Since I cant attach files here, you can grab it at the )o( forum if you want to take a look.
I tested it slightly, and Stormblade tested it more and so far no bugs or crashes, but I cant guarantee that COMPLETELY, so feel free to let me know if you choose to try it out and find anything wrong with it:
http://forum.omnipotents.com/viewtopic.php?t=4318
I tested it slightly, and Stormblade tested it more and so far no bugs or crashes, but I cant guarantee that COMPLETELY, so feel free to let me know if you choose to try it out and find anything wrong with it:
http://forum.omnipotents.com/viewtopic.php?t=4318
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