As posted before there is a setting in ut2004.ini to uncap client fps rates by adjusting netspeed.
I found a guide that explains this in great detail and IT WORKS FLAWLESSLY.
Some would even say combined with netcode it creates an unfair advantage... <throws "some" out the window> Eff that guy.
LOOKY:
https://docs.google.com/document/d/1...hWA/edit?pli=1
I'm getting stable 200 fps with this. Only drawbacks are, increased ping times(mitigated by netcode) and that weird thing when you move up a ramp in game and it feels like you're crouching, whatever.
I recommend netspeed 10880.
EDIT*: I just looked at what I had set mine to, based on the table in the above link. I set it for 170 fps, adjusted keepalive and maxFPSrate accordingly, but I'm getting solid 199/200 FPS everywhere @ 10880 netspeed. That's my rig and internet connection though. So while this method does work, *ahem* "results may vary". lol.
EDIT 2**: On netcode, I was always told to use this version of netcode effectively, that is increasing hit rate vs not incurring unnecessary/additional CPU load leading to unregistered shots/weird lag, the rule of thumb is as follows. If your ping = 60 or greater, netcode enabled. If your ping = less than 60, netcode disabled. However I don't know if this rule of thumb took into account the netspeed/keepalive timing of the above link. So again, tinkering is required to find what is best for you and "results may vary".
I found a guide that explains this in great detail and IT WORKS FLAWLESSLY.
Some would even say combined with netcode it creates an unfair advantage... <throws "some" out the window> Eff that guy.
LOOKY:
https://docs.google.com/document/d/1...hWA/edit?pli=1
I'm getting stable 200 fps with this. Only drawbacks are, increased ping times(mitigated by netcode) and that weird thing when you move up a ramp in game and it feels like you're crouching, whatever.
I recommend netspeed 10880.
EDIT*: I just looked at what I had set mine to, based on the table in the above link. I set it for 170 fps, adjusted keepalive and maxFPSrate accordingly, but I'm getting solid 199/200 FPS everywhere @ 10880 netspeed. That's my rig and internet connection though. So while this method does work, *ahem* "results may vary". lol.
EDIT 2**: On netcode, I was always told to use this version of netcode effectively, that is increasing hit rate vs not incurring unnecessary/additional CPU load leading to unregistered shots/weird lag, the rule of thumb is as follows. If your ping = 60 or greater, netcode enabled. If your ping = less than 60, netcode disabled. However I don't know if this rule of thumb took into account the netspeed/keepalive timing of the above link. So again, tinkering is required to find what is best for you and "results may vary".
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