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CarPark Revised

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  • CarPark Revised

    A lot of you know about my recent revisions to the map CarPark-V3. It started out with me in bad need of an Unreal Editor refresher course, before starting the HTM map, and grew from there. I was in bad need of a break from the other endeavors I was involved in at HTM and elsewhere. I originally had a simple walk-thru between the stairs upper landings but couldn't quite stop at that. Since then, I've added almost as much as the original map had. For sure a Goo Gun has been added along with a bunch of weapon pickups, ammo, adrenaline, jump pads, secret passages, and on and on. The new map is at Beta 8 now and I don't think I'll add any more to it. Unless any of you can come up with a real problems and not just aesthetic add-ons, then this will be the final. In about a week I'll produce one last revision without the "Beta" appended to the name. It will simply be named CarPark-V3DP. Oh, in case you are wondering what the "DP" in the name stands for it is "Double Parked". I wanted something different to differentiate it from any of the originals.

    I really appreciate all of you jumping in and testing it, and for sure giving me all the ideas, feedback, and suggestions. I especially want to thank Freak for hosting the new revision on the Freak's World server and for putting up with a new Beta version almost every day. As you all know, it is only set up for DM at this time and I look forward to trying it on our TAM server, Sanctuary, and any of the others. ( This revision is just for the HTM servers and not for the general public.) My total hands-on time for the revision is about two and a half days or about 16-18 hours. Again, if anyone finds any real problems then let me know ASAP. Thanks guys.

    BTW- I tried contacting the original author, House of Pain, but could not find a working email address. I just wanted to let him know what I was doing and to solicit his approval.

    Here are a few Screenies from the new map...








    "I tried to think but nuttin' happened."
  • #2

    You did a really good job,will work great on tam I'm sure.
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    • #3

      Good map.
      Mind as muscle, Body as energy, Spirit as thought.
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      • #4

        Looks very nice man and its fun to play. Great Job,. Thanks!
        B.O.L.O.G.N.A.

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        • #5

          Cant wait to see it in Sanc on a Friday night!

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          • #6

            I tried out the map in Freak's World. God it's fun. Nice job Bob
            -----------------------------------------------------------------

            "Fighting for peace is like Fucking for Virginity"



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            • #7

              Thanks Crow. I really appreciate the words. Did you Shield Jump up to the "Secret Room"? (or anyone?) I'm not worth a crap at that. I was 1 out of 20 till I quit and died a bunch. I need practice methinks.
              "I tried to think but nuttin' happened."

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              • #8

                Don't feel bad,I never did make it up there.lol Did check it out on spec though.
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                • #9

                  Hmmm. Maybe I need to make it a little easier. I made it all the way up a few times but could not control my "air time" enough to land on the ledge and just fell back down. I probably need to add a Health pickup there also cause you'll probably be close to empty. Of course it won't work on TAM though.
                  "I tried to think but nuttin' happened."

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                  • #10

                    I'm not seeing the DL link... Can some one link it please?

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                    • #11

                      I originally put it on my host site for Freak to DL and try plus test it out on a server. I think if you'll get on Freak's world you can access and DL it there. I believe it's on the White Widow server as well. If you have any problem send me a PM and I'll let you have access to DL it from my site. It's at Beta 9 now and in a couple of days I'll release the final so you might want to wait till then. I hope you like the mods I made. See ya CS.
                      "I tried to think but nuttin' happened."

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