Thought I'd share this in case anybody was/is having to use the reducemouselag=false fix to run UT full screen. I found a link to some info that worked perfectly for me. Before, I wasn't able to adjust any display settings in-game, ie brightness, contrast etc...and to run the game full screen, I had to use the mouselag trick or the game would crash on loading with an error saying d3d renderer lost. I know some prefer the OpenGL driver over the direct x, esp for nvidia users like me, but I just like dx better. Anyway, if you look at post #11 from user Mecha417 on the following link and follow the instructions, it will fix everything for you, including being able to enable reduce mouse lag. Don't worry about the one fix saying for Dues Ex...it works perfectly on my computer and others I've talked to who have used it...anyway, hope this helps.
https://forums.unrealtournament.com/...l=1#post216456
https://forums.unrealtournament.com/...l=1#post216456
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